local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "Wy No Scope Arcade", LoadingTitle = "Wy No Scope Arcade", LoadingSubtitle = "by Wyrizon", ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "WY" }, Discord = { Enabled = false, Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local MainTab = Window:CreateTab("Main", 4483362458) local Button = MainTab:CreateButton({ Name = "Hitbox", Callback = function() _G.HeadSize = 70 -- You can change the size to your desired value _G.Disabled = false -- Set to false to enable the effect initially game:GetService('RunService').RenderStepped:connect(function() if not _G.Disabled then for _, player in ipairs(game:GetService('Players'):GetPlayers()) do if player.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() local character = player.Character if character then local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if humanoidRootPart then humanoidRootPart.Size = Vector3.new(_G.HeadSize, _G.HeadSize, _G.HeadSize) humanoidRootPart.Transparency = 0.7 humanoidRootPart.BrickColor = BrickColor.new("Bright red") -- Change to the desired color humanoidRootPart.Material = "Neon" humanoidRootPart.CanCollide = false end end end) end end end end) end, }) local Button = MainTab:CreateButton({ Name = "ESP", Callback = function() local FillColor = Color3.fromRGB(175,25,255) local DepthMode = "AlwaysOnTop" local FillTransparency = 0.5 local OutlineColor = Color3.fromRGB(255,255,255) local OutlineTransparency = 0 local CoreGui = game:FindService("CoreGui") local Players = game:FindService("Players") local lp = Players.LocalPlayer local connections = {} local Storage = Instance.new("Folder") Storage.Parent = CoreGui Storage.Name = "Highlight_Storage" local function Highlight(plr) local Highlight = Instance.new("Highlight") Highlight.Name = plr.Name Highlight.FillColor = FillColor Highlight.DepthMode = DepthMode Highlight.FillTransparency = FillTransparency Highlight.OutlineColor = OutlineColor Highlight.OutlineTransparency = 0 Highlight.Parent = Storage local plrchar = plr.Character if plrchar then Highlight.Adornee = plrchar end connections[plr] = plr.CharacterAdded:Connect(function(char) Highlight.Adornee = char end) end Players.PlayerAdded:Connect(Highlight) for i,v in next, Players:GetPlayers() do Highlight(v) end Players.PlayerRemoving:Connect(function(plr) local plrname = plr.Name if Storage[plrname] then Storage[plrname]:Destroy() end if connections[plr] then connections[plr]:Disconnect() end end) end, }) local Button = MainTab:CreateButton({ Name = "Noclip", Callback = function() game.RunService.Stepped:Connect(function() game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false end) end, })