game:GetService('RunService').RenderStepped:connect(function() for i,v in next, game:GetService('Players'):GetPlayers() do if v.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() v.Character.Hitbox.Size = Vector3.new(35,35,35) v.Character.Hitbox.Transparency = 0.8 v.Character.Hitbox.CanCollide = false end) end end end)