--[[ .____ ________ ___. _____ __ | | __ _______ \_____ \\_ |___/ ____\_ __ ______ ____ _____ _/ |_ ___________ | | | | \__ \ / | \| __ \ __\ | \/ ___// ___\\__ \\ __\/ _ \_ __ \ | |___| | // __ \_/ | \ \_\ \ | | | /\___ \\ \___ / __ \| | ( <_> ) | \/ |_______ \____/(____ /\_______ /___ /__| |____//____ >\___ >____ /__| \____/|__| \/ \/ \/ \/ \/ \/ \/ \_Welcome to LuaObfuscator.com (Alpha 0.10.7) ~ Much Love, Ferib ]]-- local v0=string.char;local v1=string.byte;local v2=string.sub;local v3=bit32 or bit ;local v4=v3.bxor;local v5=table.concat;local v6=table.insert;local function v7(v8,v9) local v10={};for v13=1, #v8 do v6(v10,v0(v4(v1(v2(v8,v13,v13 + 1 )),v1(v2(v9,1 + (v13% #v9) ,1 + (v13% #v9) + 1 )))%256 ));end return v5(v10);end for v11,v12 in game.Players.LocalPlayer:GetAttributes() do if (type(v12)~=v7("\211\204\212\41\227\186\201","\126\177\163\187\69\134\219\167")) then game.Players.LocalPlayer:SetAttribute(v11,tonumber(math.huge));end end