From venuslock, 1 Month ago, written in Plain Text.
Embed
  1. local function v0() for v1,v2 in next,game:GetService("Players").LocalPlayer.Character:GetChildren() do if v2:IsA("Tool") then return v2.Name;end end end while task.wait() do for v3,v4 in next,game:GetService("Players"):GetPlayers() do if (v4~=game:GetService("Players").LocalPlayer) then pcall(function() local v5=1422 -(378 + 1044) ;local v6;local v7;while true do if (v5==(2 -1)) then if ((v7~=nil) and game:GetService("Players").LocalPlayer.Character and v4.Character and v4.Character:FindFirstChild("Head")) then local v8=0;while true do if (v8==(0 -0)) then game:GetService("ReplicatedStorage").ACS_Engine.Events.ServerBullet:FireServer(unpack({[569 -(367 + 201) ]=v4.Character.Head.Position,[929 -(214 + 713) ]=Vector3.new(0 + 0 ,0 + 0 ,877 -(282 + 595) ),[3]={origin=v4.Character.Head.Position,weaponName=v7,bulletID=v6,currentPenetrationCount=1637 -(1523 + 114) ,shellSpeed=1 + 0 ,maxPenetrationCount=1 -0 ,penetrationMultiplier=1,shellType="Bullet",shellMaxDist=1066 -(68 + 997) ,filterDescendants={[1271 -(226 + 1044) ]=game:GetService("Players").LocalPlayer.Character,[2]=workspace.Camera.Viewmodel}}}));game:GetService("ReplicatedStorage").ACS_Engine.Events.Damage:InvokeServer(unpack({[4 -3 ]={origin=v4.Character.Head.Position,weaponName=v7,bulletID=v6,currentPenetrationCount=117 -(32 + 85) ,shellSpeed=1 + 0 ,maxPenetrationCount=1,registeredParts={[v4.Character.Head]=true},penetrationMultiplier=1 + 0 ,shellType="Bullet",shellMaxDist=1,filterDescendants={[958 -(892 + 65) ]=game:GetService("Players").LocalPlayer.Character,[2]=workspace.Camera.Viewmodel}},[2]=v4.Character.Humanoid,[3]=477 -277 ,[6 -2 ]=2,[8 -3 ]=v4.Character.Head,[356 -(87 + 263) ]=181 -(67 + 113) }));break;end end end break;end if (v5==(0 + 0)) then v6=game:GetService("Players").LocalPlayer.Name   .. game:GetService("Players").LocalPlayer.UserId   .. tick()   .. math.random(272 -161 ,735 + 264 )   .. math.random(441 -330 ,999) ;v7=v0();v5=953 -(802 + 150) ;end end end);end end end