_G.gamer = true -- toggle on or off while _G.gamer do wait() for i, v in pairs(game.Workspace.orbFolder.City:GetChildren()) do if v:IsA("Model") then if v:FindFirstChildOfClass("Part") then v.outerOrb.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end for k, v2 in pairs(game.Workspace.Hoops:GetChildren()) do if v2:IsA("MeshPart") then print("gamer") v2.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end