- local lib = loadstring(game:HttpGet"https://raw.githubusercontent.com/dawid-scripts/UI-Libs/main/discord%20lib.txt")()
- local win = lib:Window("Navy Simulator")
- local serv = win:Server("Navy Simulator", "shit ass game")
- local cTab = serv:Channel("Character")
- local autoTab = serv:Channel("AutoFarm")
- local flySpeed = 3
- local flying = false
- local ws = 16
- local js = 50
- local autofarm = false
- cTab:Slider("Walkspeed", 0,150,1, function(t)
- ws = t
- end)
- cTab:Slider("Jump Power", 0,150,1, function(t)
- jp = t
- end)
- cTab:Label("FLY CONTROLS : R-Up, F-Down, WASD")
- cTab:Bind("Fly", Enum.KeyCode.B, function()
- flying = not flying
- if flying then
- game.Workspace.Gravity = 0
- else
- game.Workspace.Gravity = 196.19999694824
- end
- end)
- cTab:Slider("Fly Speed", 0,10,0.1, function(t)
- flySpeed = t
- end)
- autoTab:Toggle("AutoFarm", false, function(t)
- autofarm = t
- if autofarm then
- game.Workspace.Gravity = 0
- else
- game.Workspace.Gravity = 196.19999694824
- end
- end)
- coroutine.resume(coroutine.create(function()
- while wait(0.1) do
- while autofarm do
- wait(0.1)
- pcall(function()
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(12,Enum.EasingStyle.Linear), {CFrame = CFrame.new(-524.751,49,133.146)}):Play()
- wait(12.5)
- fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker)
- wait(2)
- fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker)
- wait(2)
- fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker)
- wait(0.25)
- fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker)
- wait(0.25)
- fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker)
- wait(0.75)
- local tween1 = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(12,Enum.EasingStyle.Linear), {CFrame = CFrame.new(270.048, 47.608, -5492.269)}):Play()
- wait(14.5)
- end)
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while wait(0.01) do
- while flying do
- pcall(function()
- local charV = game.Players.LocalPlayer.Character
- charV.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.W) then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-flySpeed)
- end;
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.A) then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(-flySpeed,0,0)
- end;
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.S) then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,flySpeed)
- end;
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.D) then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(flySpeed,0,0)
- end;
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.R) then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,flySpeed/1.5,0)
- end;
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.F) then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-flySpeed/1.5,0)
- end;
- end)
- task.wait()
- end
- end
- end))
- while true do
- wait(0.1)
- pcall(function()
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid.WalkSpeed = ws
- humanoid.JumpPower = jp
- end)
- end