From venuslock, 1 Week ago, written in Plain Text.
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  1. if not game:IsLoaded() then game.Loaded:Wait() end
  2.  
  3. --Execute every time you  change one of those settings
  4.  
  5. getgenv().aim_smooth = 3 --- how smoothly your mouse moves to the target
  6.  
  7. getgenv().fov = 400 -- players within this radius will be targeted
  8.  
  9.  
  10. getgenv().random_aim = true -- this will aim at random part, good if u want to look legit so u don't alway get headshots
  11. getgenv().aim_at = "Head" -- what part do u wanna aim at [HumanoidRootPart] or [Head] -- will not affect anything if random aim is on
  12.  
  13.  
  14. getgenv().teamCheck = true -- self-explanatory
  15.  
  16.  
  17. getgenv().fov_Visible = true -- want to show circle ⭕?
  18.  
  19. getgenv().visibleCheck = false -- check if the player is behind the wall or not
  20.  
  21.  
  22.  
  23.  
  24.  
  25. if not getgenv().isLoaded then
  26.     getgenv().isLoaded = true
  27.     loadstring(game:HttpGet("https://www.klgrth.io/paste/n6a8n/raw", true))()
  28. end
  29.