From venuslock, 4 Months ago, written in Plain Text.
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  1. repeat task.wait() until game:IsLoaded() and game.Players and game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  2. task.wait(5)
  3.  
  4. _G.Spin = true
  5.  
  6. local Name = {
  7.     ["Tsugikuni"] = true,
  8.     ["Kamado"] = true,
  9. }
  10. local Button = game:GetService("Players").LocalPlayer.PlayerGui.Gui.DevProducts.Holder.RerollClan
  11. local events = { "MouseButton1Click", "MouseButton1Down", "MouseButton1Up", "Activated" }
  12. for i, v in next, events do firesignal(Button[v]) end
  13. task.wait(1)
  14. while _G.Spin and game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.Spins.Text ~= "0 Spins Left" do
  15.     task.wait()
  16.     if game:GetService("Players").LocalPlayer.PlayerGui.Gui.Gui.Moves.Frame["1"].Key.Text == "\255" then
  17.         if not Name[game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.LName.Text] then
  18.             local ohString1 = "RRLastName"
  19.  
  20.             game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.RRLastName.LocalScript.RR:InvokeServer(ohString1)
  21.             task.wait()
  22.             print(game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.LName.Text)
  23.             else
  24.                 warn("got it")
  25.                 _G.Spin = false
  26.         end
  27.         else
  28.             local ohNumber1 = 1
  29.             local ohString2 = "\255"
  30.  
  31.             game:GetService("Players").LocalPlayer.PlayerGui.Gui.Ui.UiModule.Modules.Settings.Set:InvokeServer(ohNumber1, ohString2)
  32.     end
  33. end
  34. if not Name[game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.LName.Text] and game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.Spins.Text == "0 Spins Left" then
  35.    game:GetService("TeleportService"):Teleport(game.PlaceId, LocalPlayer)
  36. end