From venuslock, 2 Months ago, written in Plain Text.
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  1. getgenv().farm = true --toggle
  2. getgenv().w1 = 0.1 --wait before firing the first touchinterest
  3. getgenv().w2 = 0.11 --wait before firing the second touchinterest
  4.    while wait(getgenv().w1) do
  5.    if getgenv().farm == true then
  6.        firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Obbies.ObbyScoringSystem.FinishLines.HardLine, 0)
  7.        firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Obbies.ObbyScoringSystem.FinishLines.HardLine, 1)
  8.        wait(getgenv().w2)
  9.        firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Obbies.ObbyScoringSystem.StartParts.StartPart, 0)
  10.        firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Obbies.ObbyScoringSystem.StartParts.StartPart, 1)
  11.    end
  12. end