From venuslock, 5 Months ago, written in Plain Text.
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  1. print("a")
  2. function getplrsname()
  3. for  i,v in pairs(game:GetChildren()) do
  4. if v.ClassName == "Players" then
  5. return v.Name
  6. end
  7. end
  8. end
  9. local players = getplrsname()
  10. local plr = game[players].LocalPlayer
  11. coroutine.resume(coroutine.create(function()
  12. while  wait(1) do
  13. coroutine.resume(coroutine.create(function()
  14. for _,v in pairs(game[players]:GetPlayers()) do
  15. if v.Name ~= plr.Name and v.Character then
  16. v.Character.LowerTorso.CanCollide = false
  17. v.Character.LowerTorso.Material = "Neon"
  18. v.Character.LowerTorso.Size = Vector3.new(30,30,30)
  19. v.Character.HumanoidRootPart.Size = Vector3.new(30,30,30)
  20. end
  21. end
  22. end))
  23. end
  24. end))