From venuslock, 2 Months ago, written in Plain Text.
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  1. game:GetService('RunService').RenderStepped:connect(function()
  2.  
  3. for i,v in next, game:GetService('Players'):GetPlayers() do
  4. if v.Name ~= game:GetService('Players').LocalPlayer.Name then
  5. pcall(function()
  6. v.Character.Hitbox.Size = Vector3.new(35,35,35)
  7. v.Character.Hitbox.Transparency = 0.8
  8. v.Character.Hitbox.CanCollide = false
  9.  
  10. end)
  11. end
  12. end
  13.  
  14. end)