From venuslock, 1 Month ago, written in Plain Text.
Embed
  1. --auto kill
  2.  
  3. --[[ Variables ]]
  4. local WS = game:GetService("Workspace")
  5. local RS = game:GetService("ReplicatedStorage")
  6. local Client = RS:WaitForChild("CIient")
  7. local Zombies = WS:WaitForChild("Zombies")
  8.  
  9.  
  10. function Kill(v)
  11.    spawn(function()
  12.        if v:FindFirstChild("Humanoid") then
  13.            repeat wait()
  14.                Client:FireServer("FireShot", "Golden Gun",v:WaitForChild("Head"),0,0,0)
  15.            until v.Parent == nil
  16.        end
  17.    end)
  18. end
  19.  
  20. Zombies.ChildAdded:Connect(function(v)
  21.    Kill(v)
  22. end)
  23.  
  24. for _,v in pairs (Zombies:GetChildren()) do
  25.    Kill(v)
  26. end
  27.  
  28. --infinite ammo
  29. --[[ Variables ]]
  30. local GC = getgc(true)
  31. for Number,v in pairs(GC) do
  32. if type(v)=="table" then
  33.        local Table = v
  34.        if rawget(Table,"MagSize") then
  35.            Table["MagSize"] = math.huge
  36.            Table["RateOfFire"] = 0
  37.            Table["Spread"] = 0
  38.        end
  39. end
  40. end
  41.  
  42. --all skins
  43. --[[ Variables ]]
  44. local RS = game:GetService("ReplicatedStorage")
  45. local Client = RS:WaitForChild("CIient")
  46. local Melee = RS:WaitForChild("MeleeModels")
  47. for _,v in pairs (Melee:GetChildren()) do
  48. Client:FireServer("Skin", v.Name)
  49. end