From venuslockscript, 6 Months ago, written in Lua.
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  1. local gamemt = getrawmetatable(game)
  2. local oldNc = gamemt.__namecall
  3. setreadonly(gamemt, false)
  4.  
  5. gamemt.__namecall = newcclosure(function(...)
  6.   if (getnamecallmethod() == 'Kick') then return nil end
  7.   return oldNc(...)
  8. end)
  9.  
  10. local lp = game:GetService('Players').LocalPlayer
  11. local hum = lp.Character.Humanoid
  12.  
  13. local function changeStats()
  14.   hum.WalkSpeed = 100
  15.   hum.JumpPower = 150
  16. end
  17.  
  18. changeStats()
  19.  
  20. hum:GetPropertyChangedSignal('WalkSpeed'):Connect(changeStats)
  21. hum:GetPropertyChangedSignal('JumpPower'):Connect(changeStats)